package KK.GameBase
{
	import KK.System.IApplicationManager;
	
	import flash.display.DisplayObjectContainer;
	import flash.system.ApplicationDomain;

	public interface IBaseUI extends IEventBase
	{
		function SetMC(mc:DisplayObjectContainer):void;
		function GetMC():DisplayObjectContainer;
//		function SetApp(app:ApplicationDomain):void; 
//		function setAppManager(_res:IApplicationManager):void 
	}
}